Windows apps are mostly compiled for x86 and they won't run on ARM with bare Wine, likewise ARM applications won't run on x86(_64) with bare Wine, so this is not our motivation.
The original Motivation was to be able to run winelib-apps on ARM, that even was before it got public that win8 will run on ARM devices. Meanwhile we support these new ARM PEs for win8!
- Yes, It works! (TM)
- Running win8 ARM PEs also works.
- Already ported Putty to ARM as winelib application.
- First patch was September 18. 2009, final patchset sent September 18. 2010 and they got in Wine-1.3.4
- Wine on ARM already gets packaged by Debian (since 1.7.35), Fedora, Maemo and openSUSE.
- Good debugger/disassembler support.
- Relay tracing.
- Linux Kernel patched upstream for running Windows RT applications see
- libs/port/interlocked.c: maybe native operations.
- wine-gecko/wine-mono ARM port (waiting for mingw-w64-arm).
How to help
- Fix compiler warnings.
- Run winetest and report your results.
- Fix test failures or analyse them, see below.
- Report bugs with winelib or Windows RT applications.
- Write tests for missing functions.
Toolchains: Every toolchain with Thumb support should work as we are independent from the crti.o mode since wine-1.5.8
Compiling on the ARM Device is recommended:
../configure && make
Anyway here is a crosscompiling example:
../configure --host=arm-linux-gnueabihf host_alias=arm-linux-gnueabihf --with-wine-tools=../path/to/your/native/wine/build && make
Maybe you also should append something like:
CFLAGS="-mcpu=yourcpu -g -O2" LDFLAGS="-mcpu=yourcpu"
Fixme/Todo: Compiling inside a chroot
Running Windows RT Applications
You can find a list of such ported applications at forum.xda-developers.com. To run them you'll need a recent Wine and a Linux Kernel with the tpidrurw patch, it's included since Kernel 3.11-rc1. When you're unsure if the Kernel you are using supports it, you can clone, make and run tpidrurw-test, it'll tell you if your Kernel is suitable.
Running Windows CE Applications
That's still pre-alpha/proof-of-concept and not part of official Wine, don't expect any success. WineCE can be found at github.
Running Windows/x86 Applications
Analyzed/Known Test Failures
- no wine-mono for arm, https://bugs.winehq.org/show_bug.cgi?id=43937
- mshtml:* (FIXME: also applies to several others)
- no wine-gecko for arm, https://bugs.winehq.org/show_bug.cgi?id=43938
- softfloat vs. hardfloat
- per dissonant compile time checks the testsuite expects the x86 value for cbWndExtra, whereas the code uses the pointer size
Wine and Valgrind
Currently a work in progress - Austin English
Wine On Android
For Windows RT recompiled applications check: at xda-developers
There was some experience using Qemu to run the WINE x86 binary under Zaurus's ARM Debian: http://www.oesf.org/forum/index.php?showtopic=14829
Mixed topic, including ARM discussions: http://forum.winehq.org/viewtopic.php?p=67218
Some x86-to-ARM translation strategies were also discussed: http://forum.openhandhelds.org/viewtopic.php?f=16&t=1088
Android running x86 wine and solitaire (by using ubuntu hack and binfmt) : http://forum.xda-developers.com/showthread.php?t=1258506
Eltechs' ExaGear RPG () allows x86 applications to run on Android using wine.