OliverStieber

Oliver Stieber

Email: <oliver_stieber@yahoo.co.uk>

I'm going to be mainly working on getting DirectX working as good and as fast as possible. The work listed on this page is taken against my local tree and not wine-cvs unless otherwise stated. ...

Bugs

  • Clear doesn't work properly.
  • Aquamark is missing some textures
  • VBO's sometimes lockup.
  • Mipmapping is 'dodgy' when using ATI's cards.
  • The Microsoft demos don't run
  • Vertex Blending doesn't work
  • dx9_solidnode_bsp demo doesn't draw properly.
  • dx9_cg_vertex_displacement gives a black screen.
  • Delphi demos crash a lot
  • the fish eye demo doesn't work
  • Children of the nile doesn't detect DirectX
  • Everquest II crashes on startup with VBO's turned off, but gets a little farther and then hangs with VBO's on... looks like a buffer over/under run.
  • Guild Wars shows the login screen, but displays blackness after login.
  • Axis and allies is missing shadows, and sometimes the texture appear greyed out.
  • Pirates the shadows are white, shaders don't work properly.
  • Robots, text is missing from the menus, ground textures are missing, the tops are missing off of boxes and there's a problem with shaders.
  • The increadables, shaders don't work properly.
  • Tron 2, Menus are missing text and the cursor doesn't move.
  • Collin Maxre Rally 2004, missing car textures, wheels are missing of the car and shaders don't work properly.
  • Evil genius, characters don't animate properly.
  • Roller coster tycoon the water isn't displayed properly.
  • Warhammer 40k, stencil behind banners doesn't work and sometimes the text is a little clipped.


CategoryHomepage

OliverStieber (last edited 2005-07-17 23:48:39 by oliverstieber)