Translations of this page:
日本語
See also the general Wine FAQ.
Contents
- Apple Frequently Asked Questions
- What is the difference between Wine and Darwine?
- What does Wine on Mac OS X support? (DirectX, DirectSound, Direct3D...)
- How do I change settings?
- Where are Wine's settings stored?
- How can I switch the locale?
- How can I make a FAT partition work as drive C in virtual Windows?
- Will there be a PowerPC version (or will there be a way to run Wine on a PowerPC processor)?
- Why is there no official WineHQ build for Mac OS on the downloads page?
- Where can I get a working Wine for Intel Macs?
- All 16 bit applications crash in winevdm.
- How do I right-click in Wine on Mac OS X?
- How to create an icon on the desktop to start a given .exe?
- Why is it building font metrics? This may take some time...
- If I have a problem with Darwine on Mac OS X, where should I report the bug?
- How do I switch between the Mac/X11 drivers?
- Unanswered Questions
- Obsolete? Please comment:
- Apple Frequently Asked Questions
Apple Frequently Asked Questions
What is the difference between Wine and Darwine?
Darwine was the original effort to port Wine to Macs Running OSX and consisted of 2 major efforts.
PowerPC Macs - attempted to integrate QEMU into Wine for x86 CPU emulation
Intel x86
Wine for Mac OSX x86 has now merged into main Wine project, here at WineHQ. Darwine is NO LONGER ACTIVELY DEVELOPED, but has started maintaining Intel Mac OSX packages for Wine on the Darwine Sourceforge.
What does Wine on Mac OS X support? (DirectX, DirectSound, Direct3D...)
- Sound should be working just fine since Wine release 0.9.15.
- MIDI output (via Apple's built-in software synthesizer) works.
3D (OpenGL Support) works. Note that due to Apple's X11 often being outdated, we recommend you install XQuartz, available since 10.5 Leopard, which closely follows Xorg development. Since OSX 10.5.7, Apple X11 may be good and recent enough for wine 3D usage.
Full screen mode works in a Wine release as old as 1.1.24. However, there are too many restrictions to make it generally useful:
Unlike CodeWeaver's X server packaged with their CrossOverMac product, Apple's X11.app will not change the screen resolution. So your app must support your monitor's likely huge native resolution, e.g. 1600x1200. If your app knows only 800x600 and 1024x768, it will not start and may even crash.
- Some modern apps, although they may support your monitor's resolution during play, start with logos and intro animations that want to open a screen at 640x480 or 800x600. This will fail and may cause your application not to start at all or even crash. For instance, the game 2weistein - Das Geheimnis des roten Drachen - works well in full screen, yet the screen stays black at start, trying to display the first intro animation, while the subsequent second logo, intro movie and game logo all scale nicely to full screen.
- The X11 menu bar will remain visible at all times. The app sees a screen resolution 22 pixel less than it really is, e.g. 1600x1178.
- The dock will stay in front of the fullscreen window. Use its auto-hide feature to get rid of it.
"Always on top" windows remain atop Wine's fullscreen window, e.g. window #3 of the CPU% activity meter -- exactly like they do in TimeMachine's full screen display. Just close or hide them.
- Running a Fullscreen program in a Wine Virtual Desktop window should work fine
- Starting in Xquartz 2.6.0 (available Oct-Nov 2010), RandR and resolution changing should be working on Macs.
mcicda.dll does not work (bug #20323), so apps will not play music off CD tracks.
Multi-CD installs work, using the wine eject command.
- More generally, CD-ROM support is incomplete, so Wine will not start many copy-protected apps.
How do I change settings?
If you built a plain wine: run /path/to/your/wine winecfg as on any other UNIX.
Audio output will only be enabled after you ran winecfg to configure it.
The Below information is only for Darwine... isn't it?
If you use a wine package: Use winecfg.exe in the folder "Sample WineLib Applications" or in WineHelper the menu entry "WineHelper->Configure Wine". Alternately, if you want to, navigate to Wine.bundle/Contents/bin/ and run ./winecfg.
Where are Wine's settings stored?
In your 'home' folder ("/Users/<username>/" resp. "~/") in the hidden folder ".wine".
You can get into (even hidden) folders in the Finder by pressing Shift+Command+G and entering the path, for example "~/.wine".
You can make the hidden folder "visible" by creating a symbolic link: ln -s ~/.wine wine in Terminal.app.
The Below information is only for Darwine... isn't it?
WineHelper info is stored in your preferences folder ("/Users/<username>/Library/Preferences") in the file "org.wine.winehelper.plist".
How can I switch the locale?
This Wiki and other Wine documentation mention setting the environment variable LANG. This works for UNIX but deliberately does not work with Wine on MacOS for reasons enumerated in this thread. Instead, set the variable LC_MESSAGES, e.g. use LC_MESSAGES=ja_JP.UTF-8 wine japanese.exe or LC_MESSAGES=ja_JP.SJIS or LC_MESSAGES=fr_FR.UTF-8
How can I make a FAT partition work as drive C in virtual Windows?
- Run winecfg (wine winecfg), select the tab "drives" and in the list "C:" and change its path. If your FAT partition is named "Duckbill" enter "/Volumes/Duckbill" for example. You may change the type to "local harddisk" in the advanced options too.
And lastly - please copy content of "~/.wine/drive_c" to the new place with the following command "cp -a ~/.wine/drive_c/* /Volumes/Duckbill"
The Below information is only for Darwine... isn't it?
Run winecfg in the "Sample WineLib Applications" folder, select the tab "drives" and in the list "C:" and change its path. If your FAT partition is named "Duckbill" enter "/Volumes/Duckbill" for example. You may change the type to "local harddisk" in the advanced options too. Changing the path directly in the WineHelper Preferences seems not to work satisfyingly.
Will there be a PowerPC version (or will there be a way to run Wine on a PowerPC processor)?
Darwine is the effort to port Wine to PowerPC processors, but still can't run windows binaries directly yet. Darwine is NO LONGER ACTIVELY DEVELOPED, but has started maintaining Intel Mac OSX packages for Wine on the Darwine Sourceforge.
Why is there no official WineHQ build for Mac OS on the downloads page?
- Please volunteer to build one on a regular basis!
Where can I get a working Wine for Intel Macs?
- There are no official prebuilt Wine packages for Mac.
You can compile wine from source with XCode and XQuartz. See Building notes for additional troubleshooting and directions.
If you are a Fink or MacPorts user, consider installing the wine or wine-devel package.
you can also check out the Third Party Applications Page for info about other Apps that use Wine that may be much easier to use than building Wine yourself
All 16 bit applications crash in winevdm.
This is radar://5935237 bug in Apple's linker since Xcode 3.x. It is reflected in Wine Bug #14920. 32bit apps are not affected. Workarounds:
- get hold of a binary of Wine built with Xcode 2.x (distributed with Mac OS X 10.4 Tiger), or Xcode 3.2.x versions in Snow Leopard
- There are no official prebuilt Wine packages for Mac.
b. try an unofficial wrapper WineBottler- Mac wine wrapper - slightly out of date
- There are no official prebuilt Wine packages for Mac.
- Build wine yourself with win16 support
- Mac OS X 10.4 Tiger: compile using Xcode 2.x b. Mac OS X 10.5 Leopard: patch Xcode linker bugs, then compile
download the ld64 linker patch as described in Bug14920 comment29
apply the ld64 linker patch as described in Bug14920 comment38
- Mac OS X 10.4 Tiger: compile using Xcode 2.x b. Mac OS X 10.5 Leopard: patch Xcode linker bugs, then compile
How do I right-click in Wine on Mac OS X?
Control-click, as you're probably used to, won't work in wine (so far?). Workaround: Enable secondary click by tapping the trackpad with two fingers. Therefor go to System Preferences > Keyboard & Mouse > Trackpad and enable 'Tap trackpad using two fingers for secondary click'. You can then do the right clicks by tapping the trackpad with two fingers.
Update: if you are running a current version of Xquartz, you can go into the X11.app preferences when its running and select what you want to be modifier keys for right and middle clicks.
How to create an icon on the desktop to start a given .exe?
Instructions how to make a custom launcher .app file
This is for real Wine, installed to /usr/local, not Darwine. It can be modified to work with Macports Wine. - open up Apple's Script Editor
- in Mac OS X 10.6 this is "/Applications/Utilities/Applescript Editor.app"
in Mac OS X 10.4 and 10.5 this is "/Applications/AppleScript/Script Editor.app"
- Copy and paste the following code into the Applescript editor
on run --edit this to be the correct location and file to run (typically only edit after the "drive_c") set toRun to "$WINEPREFIX/drive_c/Program Files/MyProgram/MyProgramName.exe" --edit winePrefix if you are not using the default prefix set winePrefix to "$HOME/.wine" --edit wineLocation if your wine install is not the default location set wineLocation to "/usr/local/bin" --edit dyldFallbackLibraryPath if your using X11.app that is not the default Apple one set dyldFallbackLibraryPath to "/usr/X11/lib" ------------------------------------------------------- --DO NOT EDIT ANYTHING BELOW THIS LINE ------------------------------------------------------- set toRunPath to do shell script "WINEPREFIX=\"" & winePrefix & "\"; TEMPVAR=\"" & toRun & "\"; echo \"${TEMPVAR%/*}\"" set toRunFile to do shell script "WINEPREFIX=\"" & winePrefix & "\"; TEMPVAR=\"" & toRun & "\"; TEMPVAR2=\"" & toRunPath & "\"; echo \"${TEMPVAR#$TEMPVAR2/}\"" do shell script "PATH=\"" & wineLocation & ":$PATH\"; export WINEPREFIX=\"" & winePrefix & "\"; export DYLD_FALLBACK_LIBRARY_PATH=\"" & dyldFallbackLibraryPath & "\"; cd \"" & toRunPath & "\"; wine \"" & toRunFile & "\" > /dev/null 2>&1 &" end run - Edit the program per the directions in the lines that start with --
- if everything is default, you only need to edit the "set toRun" line
- After you have edited it for your program, save it as an "Application" (not a script) in the script editor
- this will create a .app for you that you can double click to run what you specified.
it might start up a bit slow with no visual indicators... sometimes, be patient
Instructions how to make a custom launcher .command file, invoking Terminal.app
Use TextEdit to create the following file:
#! /bin/sh export WINEPREFIX=$HOME/.wine export DYLD_FALLBACK_LIBRARY_PATH=/usr/X11/lib cd "/Users/Me/where/is/my/app/" && exec /path/to/executable/wine "myapp.exe"
Add any needed variation, e.g. export WINEDEBUG=fixme-d3d,warn+heap,+debugstr or /path/to/executable/wine start /unix "/Users/Me/where/is/my/app/myapp.exe" or cd "$WINEPREFIX/drive_c/Programme/my/app/" && exec ...
Rename the file to myapp.command instead of myapp.txt. .command is the suffix that Mac OS uses for shell (and perl, Python, tcl) scripts.
- In the Finder, use Command-I (Information) to make this script executable. Click "hide suffix" if you like.
Did you know that you can drag & drop an image onto the top left icon in this information window to define the icon for this file?
Look into the hidden ~/.local/share/icons/ directory, where Wine stores the icons created by application installers (.xpm and .png files); they would display on a Linux desktop. Alas the Finder only recognizes the .png format.
The terminal window that opens when you launch the script shows both Wine's and the app's messages.
The Finder's preview will show the source code of the script.
Why is it building font metrics? This may take some time...
Actually, there are two bugs involved:
Bug #17674 "wine recaching font metrics on every run", consuming upto 30 seconds at program start. This is fixed in wine-1.1.31.
However, there is no need to cache font metrics at all as Wine should find a FreeType library greater than 2.0.5 because one is included in MacOS. If your Wine exhibits this problem, you probably need to set the DYLD_FALLBACK_LIBRARY_PATH environment variable before launching Wine.
Start wine (in a Terminal) as follows: DYLD_FALLBACK_LIBRARY_PATH=/usr/X11/lib wine myapp.exe or
export DYLD_FALLBACK_LIBRARY_PATH=/usr/X11/lib wine myapp.exe
You may patch the main wine launcher yourself and forget about this variable. Save this patch file, then invoke patch -p1 < mypatch.txt in a Terminal, while at the top of Wine's source directory, see build it yourself.
Both MacPorts and Fink use a wrapper to the wine launcher which sets exactly this variable.
If I have a problem with Darwine on Mac OS X, where should I report the bug?
Since
- Darwine is a separate project with different licensing terms from Wine (GPL vs. LGPL),
- it's not clear what kind of patches they apply on top of Wine,
- the fact that they insist on a different name,
- report all bugs to Darwine developers.
How do I switch between the Mac/X11 drivers?
As of 1.5.28, the Mac driver is the default driver. If on an older release, you can force using the Mac driver by either:
$ unset DISPLAY
Or by editing the registry key "graphics" under HKCU\Software\Wine\Drivers. It should specify the load order, e.g., "mac,x11"
Unanswered Questions
Using Winelib to build native applications
Does anyone know how to build unix applications with native x11 calls through Winelib on the macintosh platform? I have tried my best, but I do not think that currently this is supported on macs because darwine's way does not work (though it sounds like an excellent way) and currently all unix executables in Wine are in an .bundle file. When I try to put these in /usr/bin most say that they cannot find dylib.1 or something like that. I have created a new post on the forum asking this same question.
Is there WineHelper ?
No, but there have been some pre-compiled Wine packages for OS X with similar functionality.
Darwine used to come with an Apple-style application WineHelper.app that allowed you to set up wine (Darwine) as the default application to use to "open" Windows executables (.exe files) and/or have WineHelper appear in the right-click "open with" menu in finder. I think it also managed the rather messy set of windows links (.lnk files) that are typically set up by most windows installers, sometimes providing default arguments necessary to run a particular app. Is there an equivalent in "ordinary" wine ?
Obsolete? Please comment:
I get the error '''wine wineprefixcreate failed while creating '/Users/myusername/.wine'.''' when starting an application, what's wrong?
This is a bug in Apple's X11 (edit: What is the bug? It hasn't been reported to us. Please report this "bug" at XQuartz), a workaround is:
- to install the latest Xorg version
Mac OSX 10.5 includes the Xorg version of X11. If you're on Tiger, you can install the Xorg version using Macports. See the x11-users FAQ
See the Setting Up section of The MacOSX/Installing section.
- to install the latest Xorg version

MoinMoin
Python